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Mail Archives: djgpp/1997/03/28/22:46:22

From: pv AT cs DOT montana DOT edu (Paul Peavyhouse)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: 3d Engine - hgtf_1-0.zip [01/01]
Date: Fri, 28 Mar 1997 14:03:31 GMT
Organization: Montana State University
Lines: 30
Message-ID: <5hhbof$1vg@netra.montana.edu>
References: <332B95CF DOT 276F AT postoffice DOT worldnet DOT att DOT net> <19970316 DOT 130737 DOT 4935 DOT 1 DOT chambersb AT juno DOT com> <332c9929 DOT 31474189 AT news DOT cis DOT yale DOT edu> <5gmsho$qam AT netra DOT montana DOT edu> <5gs0dn$srl AT bagan DOT srce DOT hr> <5h4cjn$f19 AT netra DOT montana DOT edu> <333b1fcd DOT 3971378 AT news DOT cis DOT yale DOT edu>
NNTP-Posting-Host: esus.cs.montana.edu
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <333b1fcd DOT 3971378 AT news DOT cis DOT yale DOT edu>, quacci AT vera DOT com (jon) wrote:
>I thank the guy who wrote Jlib for porting this. It is a very
>interesting engine. Nevertheless, I am having a hard time
>understanding it- I don't understand the basics of this sort of
>rendering, "heightfield rendering." For example, what does the
>sine/cosine table do, and how is it implemented in the drawing? I have
>a hard time even figuring out how he is doing the actual line drawing.
>I mean, I have the code, but I just can't seem to follow it out to the
>big picture of what makes this engine tick. But it is a remarkable
>engine, for something so small. Any clues, anyone?
>
>Please post in this thread.

        Yes, it is a really impressive engine for it's size.  To be honest I 
haven't really delved too far into that code, although it does the best 
job of visualizing what I would like to accomplish.  I'm looking for a way to 
combine the both this engine (voxel/heightfield) and BSP-trees into a single 
engine.  It would be really neat if you could walk up to that Aztec ruin and 
then walk into a quake type world.  Battle around a little bit and then lure 
the battle to the outside.  Anyone have any thoughts on this?

                                                        PV


______________________________________________________________________________

 Paul Peavyhouse                          
 http://www.cs.montana.edu/~pv           
 email: pv AT cs DOT montana DOT edu                
______________________________________________________________________________

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