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Mail Archives: djgpp/1997/03/04/20:33:48

Message-ID: <B0000044268@datasoft.datasoft.com.br>
From: "Cristovao Braga" <cbraga AT datasoft DOT com DOT br>
To: "djgpp list" <djgpp AT delorie DOT com>
Subject: Re: DirectX ----> OpenGL
Date: Tue, 4 Mar 1997 21:39:24 -0300
MIME-Version: 1.0

I'd just like to point something you seem to be missing: OpenGl is great,
but it is designed to work with _hardware_-based rendering. It sux for
software-based rendering. DirectX is much better at this point (but it's
crap, I know...).

If Allegro were to grow to incorporate OpenGl, it would need to feature a
full-blown software-based rendering engine. Isn't it a bit too much to ask?
Perhaps someone out there could write such a thing in a way that we can use
the gfx library of our choice. Allegro's great, but it lacks support for
15-24 bit modes.

Just some thougths, anyway.

Cristovao Braga.



> From: John M. Aldrich <fighteer AT cs DOT com>
> 
> I would think it more likely that Allegro would grow to incorporate
> OpenGL.  At least, that would be the best of all worlds!  :)
> 
> As far as porting OpenGL to DJGPP in the first place, all we'd need is
> some volunteers...
> 

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