Message-ID: From: "Cristovao Braga" To: "djgpp list" Subject: Re: DirectX ----> OpenGL Date: Tue, 4 Mar 1997 21:39:24 -0300 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I'd just like to point something you seem to be missing: OpenGl is great, but it is designed to work with _hardware_-based rendering. It sux for software-based rendering. DirectX is much better at this point (but it's crap, I know...). If Allegro were to grow to incorporate OpenGl, it would need to feature a full-blown software-based rendering engine. Isn't it a bit too much to ask? Perhaps someone out there could write such a thing in a way that we can use the gfx library of our choice. Allegro's great, but it lacks support for 15-24 bit modes. Just some thougths, anyway. Cristovao Braga. > From: John M. Aldrich > > I would think it more likely that Allegro would grow to incorporate > OpenGL. At least, that would be the best of all worlds! :) > > As far as porting OpenGL to DJGPP in the first place, all we'd need is > some volunteers... >