Mail Archives: djgpp/1997/01/21/08:48:39
tudor AT cam DOT org wrote:
:jonklipp AT freenet DOT edmonton DOT ab DOT ca wrote:
:> Should be, but it ain't :) It kinda sucks actually, the publishers
:> usually make lotsa money and the author doens't get that much. Think
:> about this: If your 10% (for example) is $50,000, then the publisher has
:> made $450,000. Ouch. :)
:Do you know any ways to get ridd of this shit ?
:I'm not making any games yet :) but I would consider creating games as a
:hobby(i.e. 3D or real time strategies).
:I wouldn't like workin my butt on that game then takin a shitty 10% when
:the publisher gets 90% and 100% of the work is myne!!
:How do companies like lets say Origin stand this ??
I think because the alternative to this '10%' is probably '0%'.
in other words, they need the publishers.
--
Martijn Dekker
UvA - Math department Universiteit van Amsterdam
PFF - Computer Games
http://turing.fwi.uva.nl/~mdekker/pff/ (Xcogitate, Templar)
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