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Mail Archives: djgpp/1997/01/07/00:28:45

From: dfarrell AT spd DOT dsccc DOT com (David Farrell)
Newsgroups: comp.os.msdos.djgpp
Subject: Apologies for Above Post
Date: 6 Jan 1997 21:26:00 GMT
Organization: DSC Communications Corporation, Plano, Texas USA
Lines: 24
Message-ID: <5arql8$sa4@sun001.spd.dsccc.com>
NNTP-Posting-Host: sun214.spd.dsccc.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Many apologies for the above posting! (oops)

I have finished a simple 3d engine that uses a VESA 2.0 linear frame buffer.
It works great normally, but when I compile/link with the -pg option it
doesn't work. More precisely, it initiates all the data structures, switches
to SVGA mode, and just sits there. Nothing comes up on the screen. However,
the program doesn't crash-- it still gives me a frame count at the end
and exits normally. I don't have to ctrl-C out or anything. I don't think the
resulting profile is correct, either, as it isn't spending nearly enough
time rendering. I've looked in the FAQ and the gprof docs, so what gives?
Anyone have any ideas why it blanks out? Thanks a lot!


--

  David Farrell

  DSC Communications Corporation        Work EMail: dfarrell AT spd DOT dsccc DOT com
  1000 Coit Road Plano, Texas 75075	Personal:     fdavid AT utdallas DOT edu
 
  **** DSC.Opinions != David.opinions ****
  Darth Vader to Gran Moff Bill Gates on Win95:
  Don't be too proud of this technological terror you've constructed.

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