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From: | "[HCI]Mara'akate" <emoaddict15 AT gmail DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: QDOS/QWDOS |
Date: | Tue, 10 Jan 2012 09:17:52 -0800 (PST) |
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To: | djgpp AT delorie DOT com |
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Reply-To: | djgpp AT delorie DOT com |
> Yes it works, I can set 1600x1200 (my LCD native). You can leave set > the constant to 1600. > No errors. As I said I got crash at exit only of my compiled version - > probably because some gcc 4.6.2 aggresive optimization or so... Excellent, it's merged into the codebase. I will update the site soon. The latest build is mostly the same except for a protection from unbindall. > Have a look if it could easily replace original quake sound code. > Judas can play wav.pcm sound and modules. There are also two examples > - simple player and simple game. I think it's best choice for dos now > because support of new sound HW... Agreed that this could potentially be a great thing to implement. This would be months down the road as there's still a few other priorities with the code I'd like to fix first. Extending support to AC97 chipsets would be awesome because that means most desktops could simply plug in a PS/2 or serial mouse and find a PCI card or use Intel 10/100 integrated if they have it.
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