Mail Archives: djgpp/2005/04/13/19:26:39
>looks like someones homework :-)
>
>As a matter of fact, .... No, actually I'm attempting to write an engine
>simulation program and a drag race simulation program.
>
>Sorry for the presumption on my part..
No offense taken. As a matter of fact, it is homework in a sense. Actually,
I thought the comment rather cute ;-))) I intend to try Eli's suggestion
this weekend (after the races naturally).
One final comment and I won't bother anyone about this anymore. I "lifted"
the code for saving struct's from "C for Dummies" Vol. 1 & 2, almost verbatim.
Changed only filenames, extensions and display. Admittedly not the cleanest
code, very simplistic. But all three struct's are structured (pun intended)
the same way, calls to the save and read functions are all the same, everything
for all 3 struct's are the same. Yet only 1 struct gives me problems and
only part of the time.
Sigh, well there's always FreeBASIC ;-))
Willy
P.S. like your tag lines. Haven't seen good stuff like that since my old BBS
days!
********************************************************************
Keller Racing
Performance by Design
KellerRcng AT cs DOT com
http://www.bylleet.com/keller_racing
http://ourworld.compuserve.com/homepages/nostalgia_drag_bike
SUPPORT YOUR LOCAL DRAG RACER!!
********************************************************************
- Raw text -