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From: | seetaram_nt AT yahoo DOT com (seetaram_nt AT yahoo DOT com) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Writing Directly to Display memory |
Date: | 24 Apr 2003 02:52:32 -0700 |
Organization: | http://groups.google.com/ |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Hi, My requirement is that, i have RGB raw data available to me which should be converted in to Pixel to display on the screen. This is in non PC environment. Now if i am having a linear frame buffer starting with address say 0xa000000l and want to glow a pixel with RGB data then do i need to write all the R, g and B separately in consecutive locations or i need to join RGB and write in One memory location ? Please suggest me. I am using 24 bpp, 640 * 480 mode. Thanks
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