From: seetaram_nt AT yahoo DOT com (seetaram_nt AT yahoo DOT com) Newsgroups: comp.os.msdos.djgpp Subject: Re: Writing Directly to Display memory Date: 24 Apr 2003 02:52:32 -0700 Organization: http://groups.google.com/ Lines: 12 Message-ID: <8987bd5a.0304240152.65451820@posting.google.com> References: <8987bd5a DOT 0304220707 DOT 648694ff AT posting DOT google DOT com> NNTP-Posting-Host: 202.56.254.194 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Trace: posting.google.com 1051177952 31572 127.0.0.1 (24 Apr 2003 09:52:33 GMT) X-Complaints-To: groups-abuse AT google DOT com NNTP-Posting-Date: 24 Apr 2003 09:52:33 GMT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hi, My requirement is that, i have RGB raw data available to me which should be converted in to Pixel to display on the screen. This is in non PC environment. Now if i am having a linear frame buffer starting with address say 0xa000000l and want to glow a pixel with RGB data then do i need to write all the R, g and B separately in consecutive locations or i need to join RGB and write in One memory location ? Please suggest me. I am using 24 bpp, 640 * 480 mode. Thanks