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| From: | "Eric Botcazou" <ebotcazou AT libertysurf DOT fr> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: What best to use for opengl under djgpp and linux |
| Date: | Thu, 28 Jun 2001 21:54:37 +0200 |
| Lines: | 13 |
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| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
> Is that Allegro on top of OpenGL? Not really on top, I would rather say alongside. AllegroGL lets the user combine the OpenGL API and the Allegro API, so that he can do hardware-accelerated 3D rendering while using Allegro for every other aspect of his game (2D graphics, keyboard, mouse, sound, datafiles and so on). -- Eric Botcazou ebotcazou AT multimania DOT com
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