Mail Archives: djgpp/2000/06/05/09:48:01
On Sun, 4 Jun 2000, Damian Yerrick wrote:
> On Sun, 04 Jun 2000 00:21:11 GMT, "AndrewJ" <luminous-is AT home DOT com>
> wrote:
>
> >> Quake is a fine example of a highly optimised bit of code.
> >
> >Had this argument with Damian several months ago.
> >
> >Just to recap:
>
> Recapping my side, which AndrewJ conveniently forgets:
>
> >GCC/DJGPP
> > Quake
> Quake 3 Arena
> and pretty much every other game that's been ported to GNU/Linux
>
> plus so many games at www.allegro.cc
Excuse me?? We are talking about *major* games here...
No offence to the guys who wrote the games at the Allegro depot (there are
some great ones there and thanks for the source too to learn) ....but I
have yet to see any at allegro.cc become a *major* selling game....like
Command & Conquer, Need for speed and other watcom based games.....
>
> >Final score: 1
>
> More like >380?
Well why is it that none of these games have been heard of as popularly as
NFS, C&C etc...???
Grendel
Hi, I'm a signature virus. plz set me as your signature and help me spread
:)
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