Mail Archives: djgpp/1999/12/19/14:57:18
From: | Daniel Phillips <danielp1 AT freenetname DOT co DOT uk>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Book recommendations for C++ and 3D graphics
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Date: | Sun, 19 Dec 1999 18:56:55 +0000
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Organization: | GXSN
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To: | djgpp AT delorie DOT com
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Reply-To: | djgpp AT delorie DOT com
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Could anyone recommend a good indepth guide to C++ (and C) that also
covers things like header files and so on. It doesn't need to be aimed
at a complete beginner, but it needs to be readable and explain all the
topics well.
I'm also looking for a book on 3D graphics, in relation to games, which
explains the theory, gives a guide on writing engines and basically
gives a complete beginner to 3D graphics a good introduction. One book
that I have read about a while ago was called "The Black Art of 3D Games
Programming" (I think) and this was supposedly quite good. Can anyone
comfirm that?
It would be helpful if both books could be used with DJGPP as this is
really the only compiler I have.
Thanks for your help,
Daniel Phillips.
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