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Mail Archives: djgpp/1999/10/16/07:34:36

From: "Hammy" <darren AT grayce DOT freeserve DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp
Subject: Writing to a Selector?
Date: Sat, 16 Oct 1999 11:24:25 +0100
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Okay, this maybe the dumbest question.  But I found some source
code to write to the video card usingt he VESA...blah...blah.
and once switched to the mode, it sets up a selector using the PhysbasePtr,
with*height of the mode, stuff like that.

to write to the screen it uses a command called _farpokeb or something like
that.  Anyway, I was wondering,  how can you address the base memory fromt
he selector?


say the selector is  VideoRam, its type is an Int and its not a pointer, so
you can do this  VideoRam[place on screen] = color
so, how do you do it without that poke thingy?




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