Mail Archives: djgpp/1999/10/07/22:56:08
| From: | Rez <rividh DOT minusthispart AT earthlink DOT net>
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| Newsgroups: | comp.games.development.programming.misc,comp.os.msdos.djgpp
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| Subject: | Re: Allegro Sounds Squeaking and Cutting Off
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| Date: | Thu, 07 Oct 1999 16:28:43 -0700
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| References: | <7tj2lh$n15$2 AT news7 DOT svr DOT pol DOT co DOT uk>
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| X-Posted-Path-Was: | not-for-mail
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| X-ELN-Date: | 7 Oct 1999 23:25:57 GMT
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| X-ELN-Insert-Date: | Thu Oct 7 16:35:06 1999
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| Organization: | Offworld Press
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| Lines: | 17
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| To: | djgpp AT delorie DOT com
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| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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| Reply-To: | djgpp AT delorie DOT com
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Ben Davis wrote:
>
> I've written a very sound-intensive game in DJGPP (yes, the same one I
> called "hyperactive" in the other e-mail...), using the voice control
> functions of Allegro. Every now and then, following no obvious pattern
> (though it is very fast and impossible to tell), a voice squeaks as if its
> frequency has changed suddenly to something unrealistically high, and then
> it cuts off in the next split second. It might be my fault, but I just
> wondered if anyone else had had the same problem with Allegro.
>
Which version of Allegro? This sounds kinda similar to something we had
happen with 3.0 (our fix might be in 3.1, not sure): some midis got
played as a variety of hisses or nasty shrieks instead of as music, but
only on certain sound cards (SBPro, SB16). Sometimes just for a second
or two, sometimes the whole thing. Quite disconcerting :)
~REZ~
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