From: Rez Newsgroups: comp.games.development.programming.misc,comp.os.msdos.djgpp Subject: Re: Allegro Sounds Squeaking and Cutting Off Date: Thu, 07 Oct 1999 16:28:43 -0700 Content-Transfer-Encoding: 7bit References: <7tj2lh$n15$2 AT news7 DOT svr DOT pol DOT co DOT uk> X-Posted-Path-Was: not-for-mail Content-Type: text/plain; charset=us-ascii X-ELN-Date: 7 Oct 1999 23:25:57 GMT X-ELN-Insert-Date: Thu Oct 7 16:35:06 1999 Organization: Offworld Press Lines: 17 Mime-Version: 1.0 NNTP-Posting-Host: 1cust137.tnt2.lancaster.ca.da.uu.net Message-ID: <37FD2CAB.2576@earthlink.net> X-Mailer: Mozilla 3.04 (Win16; I) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Ben Davis wrote: > > I've written a very sound-intensive game in DJGPP (yes, the same one I > called "hyperactive" in the other e-mail...), using the voice control > functions of Allegro. Every now and then, following no obvious pattern > (though it is very fast and impossible to tell), a voice squeaks as if its > frequency has changed suddenly to something unrealistically high, and then > it cuts off in the next split second. It might be my fault, but I just > wondered if anyone else had had the same problem with Allegro. > Which version of Allegro? This sounds kinda similar to something we had happen with 3.0 (our fix might be in 3.1, not sure): some midis got played as a variety of hisses or nasty shrieks instead of as music, but only on certain sound cards (SBPro, SB16). Sometimes just for a second or two, sometimes the whole thing. Quite disconcerting :) ~REZ~