Mail Archives: djgpp/1999/03/12/17:56:37
Thanks,
Actually shortly after posting this ? I ran across that very same
tutorial. Go figure. Unfortunately now I am having a problem
compiling my C++ program with 2 classes. It quits with a whole bunch
of errors similar to this:
c:/djgpp/tmp\cccylwsa(.text 0x28d): pong.cpp: undefined refrence to
'Player::update(bool)'
I included the header files and all so this is really confusing me.
Any thoughts, I would love to hear
TIA
-John
On Fri, 12 Mar 1999 12:14:20 -0800, Edward Hill
<edward_hill AT gec DOT nospam DOT com> wrote:
>John G wrote:
>:
>: Hello all,
>:
>: Could someone point me to a good tutorial on implementing dirty
>: rectangles. I have been trying to think about this, and the only way
>: I could think to do it is to have a tons of conditionals at each place
>: where something is draw to the buffer to check for which rectangle
>: should be set to dirty by testing ranges for x1, rect.x1, x2 and so
>: on). Is this really what you have to do. I would think it would
>: actually slow down the program not speed it up.
>
>
>www.perplexed.com/GPMega/
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