delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/12/27/06:40:20

Message-ID: <000a01be3190$69af4b60$5ef8c6c3@johans-dator>
From: "Johan Henriksson" <johan DOT he AT telia DOT com>
To: <djgpp AT delorie DOT com>
Subject: Re: module player
Date: Sun, 27 Dec 1998 12:59:51 +0100
MIME-Version: 1.0
X-Priority: 3
X-MSMail-Priority: Normal
X-Mailer: Microsoft Outlook Express 4.72.3110.1
X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3
Reply-To: djgpp AT delorie DOT com

-----Original Message-----
From: Andrew R. Gillett <arganoid AT fatal-design DOT com>
Newsgroups: comp.os.msdos.djgpp
To: djgpp AT delorie DOT com <djgpp AT delorie DOT com>
Date: Sunday, December 27, 1998 11:24 AM
Subject: Re: module player


>In comp.os.msdos.djgpp, Tobias Nygren wrote:
>> I would like to have music in one of my games ...
>> Earlier I used the HMP module player, but it sounds like hell when i
compile
>> it with djgppv2.02/gcc 2.8 ...
>>
>> So, I need a free- or shareware soundblaster compatible soundsystem ...
Any
>> suggestions?
>
>JGMod is excellent.


I agree. JGMOD uses allegros routines so it's compatible with future
hardware.

>
>--
>Andrew Gillett       http://argnet.fatal-design.com/      ICQ: See homepage
>"I want to be wedded to jelly, and if that's what I want, that's what I
> shall be able to do!" - Rod Hull
>

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019