Mail Archives: djgpp/1998/12/26/00:37:37
Well, its still X-Mas and look where I am..
I cant figure out *one* tiny little problem with
this "game" if you can call some thrown together
messed up, garbage code that..but! back to my
problem, i now have a theorm for movement along
a 10x10 StarMap, thanks to Johan, buut..I cant
quite figure out a physical map, ya know? of course
you dont..umm, here, ill show ya..
> 1 2 3 4 5 6 7 8 9 0
> 1 * * * * * * * * * *
> 2 * * * * * * * * * *
> 3 * * # * * * * * * *
> 4 * * * * * * * * * *
> 5 * * * * * * * * * *
> 6 * * * * * * * * * *
> 7 * * * * * * * * * *
> 8 * * * * * * # * * *
> 9 * * * * * * * * * *
> 0 * * * * * * * * * *
okay, there's my map..right? so say
its player 1's turn, and player 1 wants
to go out and capture say B2, well, here's
my problems on this one...
A: how do make 2,2 an actual "star"
i.e. a place with 42 resources and stuff like that?
Uhh, sheesh this is hard to explain...gosh...
you know? like when player 1 says i want to go to
2,2 and get resources from it...well i need help on
making 2,2 a place with stuff in it. and i need it to
"know" its location which is 2,2...uh, if ya get the
the point im tryin' to make then fer one congrats :P
and...well, to be perfectly frank, help! hehe..
well if you've read this far then thanks fer the time!
all help is once again apprecaited..and thanks again Johan
for that theorm!
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