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| Message-Id: | <199811241632.QAA06406@remus.clara.net> |
| From: | "Arthur" <arfa AT clara DOT net> |
| To: | <djgpp AT delorie DOT com> |
| Subject: | RE: More help with Allegro (mouse on border) |
| Date: | Tue, 24 Nov 1998 16:31:08 -0000 |
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| Reply-To: | djgpp AT delorie DOT com |
> >> I'm using DJGPP & Allegro and am currently trying to code a puzzle
> >> game. The main screen is comprised of a 9x9 sprite grid. I have a
> >> way to access all of the coordinates, but I'm still wondering how to
> >> get the program to check when the cursor is at a border of the
> screen.
> >
> >int OnBorder(int x_mouse, int y_mouse)
> >{
> > if(x_mouse == 0) return 1; /* Left Border */
> > if(x_mouse == SCREEN_W) return 2; /* Right Border */
> > if(y_mouse == 0) return 3; /* Top Border */
> > if(y_mouse == SCREEN_H) return 4; /* Bottom Border */
> > return 0;
> >}
>
>
> this code will not work as SCREEN_W is one more than the mouse will
> go to.
D'Oh! :-)
James Arthur - jaa AT arfa DOT clara DOT net
http://www.arfa.clara.net/james/
ICQ#15054819
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