Message-Id: <199811241632.QAA06406@remus.clara.net> From: "Arthur" To: Subject: RE: More help with Allegro (mouse on border) Date: Tue, 24 Nov 1998 16:31:08 -0000 X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 Importance: Normal In-Reply-To: <19981124121217.3615.qmail@hotmail.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: djgpp AT delorie DOT com > >> I'm using DJGPP & Allegro and am currently trying to code a puzzle > >> game. The main screen is comprised of a 9x9 sprite grid. I have a > >> way to access all of the coordinates, but I'm still wondering how to > >> get the program to check when the cursor is at a border of the > screen. > > > >int OnBorder(int x_mouse, int y_mouse) > >{ > > if(x_mouse == 0) return 1; /* Left Border */ > > if(x_mouse == SCREEN_W) return 2; /* Right Border */ > > if(y_mouse == 0) return 3; /* Top Border */ > > if(y_mouse == SCREEN_H) return 4; /* Bottom Border */ > > return 0; > >} > > > this code will not work as SCREEN_W is one more than the mouse will > go to. D'Oh! :-) James Arthur - jaa AT arfa DOT clara DOT net http://www.arfa.clara.net/james/ ICQ#15054819