Mail Archives: djgpp/1998/07/29/20:31:29
From: | "Austin Clements" <aclements AT sisna DOT com>
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Subject: | Inline assembly
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Newsgroups: | comp.os.msdos.djgpp
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Message-ID: | <01bdbb47$fdb4d240$0100007f@localhost>
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NNTP-Posting-Host: | 209.210.186.7
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Date: | 29 Jul 1998 17:20:28 -0700
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Lines: | 10
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hello. I am working on a 3D engine in DJGPP and I want my scan conversions
to go as fast as they possibly can (there are _a lot_ of polygons in the
world I am using and I'm working on a slow system). To make them fast, I
was considering using assembly for the low-level rendering. I tried
playing around with the asm command, but just got a bunch of weird errors
from weird files. Is there any way to do inline assembly in DJGPP and not
have to resort to writing full-fledged assembly? (I've looked at .s files
before and wished I hadn't)
--
-Austin Clements
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