Mail Archives: djgpp/1998/07/28/22:47:56
That's not much of an excuse ;). You could have asked this question
on the Allegro Game Programming mailing list, if you're subscribed
Aah, I didn't know about that one, sorry again for posting here, but it is
one of the only newsgroups which seems to contain reasonably intelligent
people. Sorry, excuses again...
do {
draw_one_frame();
if (target_game_cycle > current_game_cycle) {
get_input();
process_one_game_cycle();
current_game_cycle++;
}
} while (...);
Excellent, I will put this in now. And on a related note, does anyone know
why the Allegro demo sets up a timer at the speed of 6400/SCREEN_W msecs?
Many thanks for your excellent reply to my post.
Dan
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