Mail Archives: djgpp/1998/07/22/04:00:41
From: | "jakub" <marushka AT ozemail DOT com DOT au>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: Allegro demo ship flickers
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Date: | Wed, 22 Jul 1998 15:03:54 +1000
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Organization: | OzEmail Ltd.
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Lines: | 36
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Message-ID: | <6p3sjg$nnn$1@reader1.reader.news.ozemail.net>
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References: | <005901bdb4e5$b96730a0$904d08c3 AT arthur>
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NNTP-Posting-Host: | slsdn10p21.ozemail.com.au
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Arthur wrote in message <005901bdb4e5$b96730a0$904d08c3 AT arthur>...
>>When I run the allegro demo game, choosing autodetect 640x480, the ship
>>flickers. I don't know if this is the right word for it. I can see 2 ships
>>on top of each other slightly apart, it seems as if I am seeing the last
>
>Try using the other drivers, such as VESA 1.x, or VESA 2.0.
I did try Vesa2.0 it told me vbe2 is not available or something like that.
Vesa1 works. But it was the same as letting it autodetect, ie still
flickery.
>>I've been trying to write a little space invaders type game using page
>>flipping, I only have a little blue rectangle sprite for the ship, and
have
>>managed to make it shoot. However it is very flickery or whatever you want
>
>Assuming that you are using page flipping correctly, the problem lies with
>your graphics card or graphics drivers. Make sure you have the latest
>drivers!
I do have the latest drivers installed for my graphics card. I just don't
understand it, I don't have problems with commercial games, or win98 display
in general.
The card is a Creative labs graphic blaster ma202, it has 2megs on board. Is
this card just crap? What is a good video card, I don't really need 3d.
>
>James Arthur
>jaa AT arfa DOT clara DOT net
>
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