From: "jakub" Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro demo ship flickers Date: Wed, 22 Jul 1998 15:03:54 +1000 Organization: OzEmail Ltd. Lines: 36 Message-ID: <6p3sjg$nnn$1@reader1.reader.news.ozemail.net> References: <005901bdb4e5$b96730a0$904d08c3 AT arthur> NNTP-Posting-Host: slsdn10p21.ozemail.com.au To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Arthur wrote in message <005901bdb4e5$b96730a0$904d08c3 AT arthur>... >>When I run the allegro demo game, choosing autodetect 640x480, the ship >>flickers. I don't know if this is the right word for it. I can see 2 ships >>on top of each other slightly apart, it seems as if I am seeing the last > >Try using the other drivers, such as VESA 1.x, or VESA 2.0. I did try Vesa2.0 it told me vbe2 is not available or something like that. Vesa1 works. But it was the same as letting it autodetect, ie still flickery. >>I've been trying to write a little space invaders type game using page >>flipping, I only have a little blue rectangle sprite for the ship, and have >>managed to make it shoot. However it is very flickery or whatever you want > >Assuming that you are using page flipping correctly, the problem lies with >your graphics card or graphics drivers. Make sure you have the latest >drivers! I do have the latest drivers installed for my graphics card. I just don't understand it, I don't have problems with commercial games, or win98 display in general. The card is a Creative labs graphic blaster ma202, it has 2megs on board. Is this card just crap? What is a good video card, I don't really need 3d. > >James Arthur >jaa AT arfa DOT clara DOT net >