Mail Archives: djgpp/1998/03/17/03:45:57
From: | vinhk AT _nospammer_hotmail DOT com (VinN)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Q:Implement of enemy's moves
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Date: | Tue, 17 Mar 1998 04:33:25 GMT
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Message-ID: | <350dfba9.355828@news.hknet.com>
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MIME-Version: | 1.0
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NNTP-Posting-Host: | 202.67.253.102
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Lines: | 10
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hi,
I'm writing a shooting game using DJGPP & Allegro.
Can someone tell me how to implement the enemy's movement ?
Just like enemies in "Nemesis", having their own path.
I've got a demo source code but the enemies only move one
direction (only move down or left).
Thanks in advance !
VinN.
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