Mail Archives: djgpp/1998/03/06/22:31:57
From: | Vic <tudor AT cam DOT org>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: 3D clipping in Allegro (sorta)
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Date: | Fri, 06 Mar 1998 21:59:03 +0200
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Organization: | Communications Accessibles Montreal, Quebec Canada
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Lines: | 19
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Message-ID: | <35005587.72EF@cam.org>
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References: | <3500E3E8 DOT 54BA AT ainop DOT com>
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NNTP-Posting-Host: | dialup-677.hip.cam.org
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Brinkerhoff wrote:
> Im open for criticism. If anyone can find a way to improve upon this without
> destroying the original idea or making it too complex, id like to know. id
> also like to know if my ideas for texture mapping would work, and if they
> wont, what will?
And now, a word from our sponsor:
You can get this super-dooper coll clipping code with every purchase of
a Kellogs rice Crispix square...
Now, seriously, If you go to my page, you have this little menu with a
"clipping" option...you will find some kind of tutorial I wrote a long
time ago (so long I don't even remember how it works :) with source code
for allegro and an example.
The clipper does 3D clipping and texture mapping stuff. I'm trying to
explain it as easily as I can :)
anyways, it's just a suggestion.
And now, back to our regular program...
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