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From: | jah AT rrnet DOT com (Hjelmo) |
Newsgroups: | comp.graphics.api.opengl,comp.os.msdos.djgpp |
Subject: | Re: *** OpenGL/3Dfx acceleration in DOS w/ DJGPP *** |
Followup-To: | comp.graphics.api.opengl,comp.os.msdos.djgpp |
Date: | 11 Jan 1998 02:02:47 GMT |
Organization: | atomly :: [pHiXx|VorteX/rC/nothing] |
Lines: | 19 |
Message-ID: | <699987$29q$1@news.rrnet.com> |
References: | <01bd170c$4238b160$84f357cf AT kwe1> <34b4b8eb DOT 0 AT dingo DOT effect DOT net DOT au> <34B6C30E DOT 3124 AT cam DOT org> |
Reply-To: | phixx@@usa..net |
NNTP-Posting-Host: | rrnet.com |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Vic (tudor AT cam DOT org) wrote: : Josh wrote: : > I'd cream my pants if we could use accelleration under djgpp- imagine what : > allegro could become! : People! is there anything wrong with Scitech MGL?? It works with DJGPP : and provides acceleration for 2D and 3D ! : -- : --> http://www.cam.org/~tudor <-- Panard Vision 3D by Olivier Bruneto (SMKaribou/GMF) provides 3DFX 3D acceleration and compiles under DJGPP... Check http://www.inforoute.cgs.fr/brunet3 SMK is a friend of mine and really helpful when it comes to problems with his library; I really reccomend it. -- atomly@@mindless..com :: [pHiXx/VorteX] :: phixx@@usa..net . . ..remove the extraneous punctuation in my addresses.. . . .
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