From: jah AT rrnet DOT com (Hjelmo) Newsgroups: comp.graphics.api.opengl,comp.os.msdos.djgpp Subject: Re: *** OpenGL/3Dfx acceleration in DOS w/ DJGPP *** Followup-To: comp.graphics.api.opengl,comp.os.msdos.djgpp Date: 11 Jan 1998 02:02:47 GMT Organization: atomly :: [pHiXx|VorteX/rC/nothing] Lines: 19 Message-ID: <699987$29q$1@news.rrnet.com> References: <01bd170c$4238b160$84f357cf AT kwe1> <34b4b8eb DOT 0 AT dingo DOT effect DOT net DOT au> <34B6C30E DOT 3124 AT cam DOT org> Reply-To: phixx@@usa..net NNTP-Posting-Host: rrnet.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Vic (tudor AT cam DOT org) wrote: : Josh wrote: : > I'd cream my pants if we could use accelleration under djgpp- imagine what : > allegro could become! : People! is there anything wrong with Scitech MGL?? It works with DJGPP : and provides acceleration for 2D and 3D ! : -- : --> http://www.cam.org/~tudor <-- Panard Vision 3D by Olivier Bruneto (SMKaribou/GMF) provides 3DFX 3D acceleration and compiles under DJGPP... Check http://www.inforoute.cgs.fr/brunet3 SMK is a friend of mine and really helpful when it comes to problems with his library; I really reccomend it. -- atomly@@mindless..com :: [pHiXx/VorteX] :: phixx@@usa..net . . ..remove the extraneous punctuation in my addresses.. . . .