Mail Archives: djgpp/1997/09/12/21:17:27
Joel Rosenthal <ZZTiger AT mho DOT net> wrote:
>DJGPP does not have 300 tools!
>Also, you said the US price of MSVC 1.0 Prefessional was $200!
>MSVC 5. might cost that, butm guess what?
>
>I bought a book about game programming that cost $50.00.
>It had a 900 page book
>It have another electronic book
>It had a 2D engine
>It had MSVC 1.0
>
>Surely, the compiler probably costed $20.00 at the most!
>By the way, that book was Teach Yourself Game programming in 21 days.
MSVC 1.0 isn't even relevant to this discussion. It's a 16-bit compiler.
DJGPP produces 32-bit code, like MSVC 2.0+ and Watcom C/C++32. Only the
crappiest of 32-bit compilers (hmmm... Borland? :) ) would be beaten by a
16-bit compiler in terms of the speed of a serious program.
(By the way, they give away VC++1.52b with VC++4 and above, so it's not
surprising it's so cheap.)
-- Avery Lee (Psilon AT concentric DOT net)
Try my freeware junk at http://www.concentric.net/~Psilon
(pages revised 8/6/97 - all programs include source)
* VGAPaint 386 V1.3/1.4b4: 32-bit paint program
* VETools 1.21: 2:1 compression for Watcom executables
* IPXfer5 1.6a: easy file transfers over networks at 450k/s
* Playwav 1.2: PC speaker sound for older computers
* Stellaryx/PC 1.1: Shoot-em-up from the Amiga, ported to the PC
* LMPStat 1.0: Pages of statistics for DOOM ][ .LMP files
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