From: Psilon AT concentric DOT net (Avery Lee) Newsgroups: comp.lang.c++,comp.os.msdos.djgpp,rec.games.programmer Subject: Re: The numer 1 compiler, DJGPP or MSVC Here's a good rating comparision Date: Mon, 08 Sep 1997 05:03:43 GMT Organization: Concentric Internet Services Lines: 33 Message-ID: <34158665.8731090@news.concentric.net> References: <3412BD25 DOT 1F30 AT mho DOT net> <3412DDA8 DOT C428AF45 AT a DOT crl DOT com> <341316EA DOT E14 AT mho DOT net> NNTP-Posting-Host: ts003d02.cup-ca.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Joel Rosenthal wrote: >DJGPP does not have 300 tools! >Also, you said the US price of MSVC 1.0 Prefessional was $200! >MSVC 5. might cost that, butm guess what? > >I bought a book about game programming that cost $50.00. >It had a 900 page book >It have another electronic book >It had a 2D engine >It had MSVC 1.0 > >Surely, the compiler probably costed $20.00 at the most! >By the way, that book was Teach Yourself Game programming in 21 days. MSVC 1.0 isn't even relevant to this discussion. It's a 16-bit compiler. DJGPP produces 32-bit code, like MSVC 2.0+ and Watcom C/C++32. Only the crappiest of 32-bit compilers (hmmm... Borland? :) ) would be beaten by a 16-bit compiler in terms of the speed of a serious program. (By the way, they give away VC++1.52b with VC++4 and above, so it's not surprising it's so cheap.) -- Avery Lee (Psilon AT concentric DOT net) Try my freeware junk at http://www.concentric.net/~Psilon (pages revised 8/6/97 - all programs include source) * VGAPaint 386 V1.3/1.4b4: 32-bit paint program * VETools 1.21: 2:1 compression for Watcom executables * IPXfer5 1.6a: easy file transfers over networks at 450k/s * Playwav 1.2: PC speaker sound for older computers * Stellaryx/PC 1.1: Shoot-em-up from the Amiga, ported to the PC * LMPStat 1.0: Pages of statistics for DOOM ][ .LMP files