Mail Archives: djgpp/1997/09/12/08:02:09
From: | dskrobo AT jagor DOT srce DOT hr (Daniel Skrobo)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | HELP. SVGA!
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Date: | 12 Sep 1997 11:26:35 GMT
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Organization: | Public host at University Computing Centre, Zagreb, CROATIA
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Lines: | 17
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Distribution: | world
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Message-ID: | <5vb8tb$7tt@bagan.srce.hr>
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NNTP-Posting-Host: | jagor.srce.hr
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Ok,..
Some days ago i asked for the code that flips allocated mem to VGA (in
pure inline djgpp asm) and now i have what i need. I thought that this
code will work in all VIDEO MODES, but i was WRONG.
Now, since i programmed in real mode i thought that if you put something
in VIDEO MEMORY that will be displayed in all MODES, but it works only in
320x200x256.
So, now I ask for code that will 'warp' allocated memory (malloc) to
screen (the code should be in pure asm - because this is the best way to
understand it). I know that this can be done using 'movedata.h', so please
post me any suggestions (as i said the code should be in asm but if there
is some other way please tell me (it would be best that the routine is
32bit))
Thanks, MadPencil
(or in real life Daniel Skrobo)
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