From: dskrobo AT jagor DOT srce DOT hr (Daniel Skrobo) Newsgroups: comp.os.msdos.djgpp Subject: HELP. SVGA! Date: 12 Sep 1997 11:26:35 GMT Organization: Public host at University Computing Centre, Zagreb, CROATIA Lines: 17 Distribution: world Message-ID: <5vb8tb$7tt@bagan.srce.hr> NNTP-Posting-Host: jagor.srce.hr Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Ok,.. Some days ago i asked for the code that flips allocated mem to VGA (in pure inline djgpp asm) and now i have what i need. I thought that this code will work in all VIDEO MODES, but i was WRONG. Now, since i programmed in real mode i thought that if you put something in VIDEO MEMORY that will be displayed in all MODES, but it works only in 320x200x256. So, now I ask for code that will 'warp' allocated memory (malloc) to screen (the code should be in pure asm - because this is the best way to understand it). I know that this can be done using 'movedata.h', so please post me any suggestions (as i said the code should be in asm but if there is some other way please tell me (it would be best that the routine is 32bit)) Thanks, MadPencil (or in real life Daniel Skrobo)