Mail Archives: djgpp/1997/08/08/13:29:50
On Wed, 6 Aug 1997, Kris wrote:
> In article <01bca12e$a4748b00$492ccccf AT bubbas>, "Robert W. Largent"
> >>
> I dunno, can you get a job by using a library though? I'd have thought
> most companies wouldn't employ someone who could only use libraries and
> not able to program their games from scratch. Personally, I try to
> avoid libraries, because their too easy to get comfortable with.
Speaking as a development manager, Kris, I'd have to say that while
one sometimes has to invent a new kind of wheel, the skill to know
when to not re-invent the same old wheel is a valued trait in a
programmer.
Always remember (something that others have dubbed):
Kagel's Second Law of Programming:
Programmers are lazy, and should be. If one keeps this present in
mind then:
1) one can always understand why a particular piece of code was
written a particular way,
2) one will always write good, clean, simple code, and
3) one will diligently avoid writing code that is already available
elsewhere.
I do not know about games development firms but the rest of the
business world likes and uses libraries, some bought some developed
in-house.
Art S. Kagel, kagel AT bloomberg DOT com
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