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From: | "P.Barby" <geefx AT ozemail DOT com DOT au> |
Newsgroups: | comp.os.msdos.djgpp,rec.games.programmer |
Subject: | Re: help me please, tile based editor |
Date: | Tue, 29 Jul 1997 10:20:56 +1000 |
Organization: | Customer of Access One Pty Ltd, Melbourne, Australia |
Lines: | 40 |
Message-ID: | <33DD3768.787C@ozemail.com.au> |
References: | <01bc9a54$566f5b00$3e3d31cf AT default> <KIetLHAC3A3zEwtI AT jenkinsdavid DOT demon DOT co DOT uk> <01bbc4fa$2c27e220$7ac448c2 AT john> |
Reply-To: | geefx AT ozemail DOT com DOT au |
NNTP-Posting-Host: | 203.26.230.21 |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
I have a tile editor written in pascal if that is of any help. Paul Barby geefx AT ozemail DOT safetypin DOT com DOT au Take the saftypin out to email me. http://www.cci.net.au/geefx2000 jdevoy wrote: > > Ive got one, I can help if you tell me what language your using! > > David Jenkins <me AT jenkinsdavid DOT demon DOT co DOT uk> wrote in article > <KIetLHAC3A3zEwtI AT jenkinsdavid DOT demon DOT co DOT uk>... > > In article <01bc9a54$566f5b00$3e3d31cf AT default>, Majisun > > <username AT infowest DOT com> writes > > >I need to figure out how to make a tile-map-editor, could you help. You > > >could do this several ways, such as: > > > > > > 1. Send me code for a tile-based editor you wrote > > > 2. Reply to me, and explain how to make one especially things > like > > >saving > > >info to a file. > > > 3. Refer me to a good book/tutorial that will help me get a hold > on > > >tile-based editing and programming. > > > > > > > I'm part way through writing one. Look in the URL below. > > > > For now, I'm just saving the maps as .pcx files. Simplest way, just plot > > the data in the maps array to a screen/buffer and save it as a .pcx. > > > > -- > > http://www.jenkinsdavid.demon.co.uk for C programmers. > > David Jenkins > > > >
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