From: "P.Barby" Newsgroups: comp.os.msdos.djgpp,rec.games.programmer Subject: Re: help me please, tile based editor Date: Tue, 29 Jul 1997 10:20:56 +1000 Organization: Customer of Access One Pty Ltd, Melbourne, Australia Lines: 40 Message-ID: <33DD3768.787C@ozemail.com.au> References: <01bc9a54$566f5b00$3e3d31cf AT default> <01bbc4fa$2c27e220$7ac448c2 AT john> Reply-To: geefx AT ozemail DOT com DOT au NNTP-Posting-Host: 203.26.230.21 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I have a tile editor written in pascal if that is of any help. Paul Barby geefx AT ozemail DOT safetypin DOT com DOT au Take the saftypin out to email me. http://www.cci.net.au/geefx2000 jdevoy wrote: > > Ive got one, I can help if you tell me what language your using! > > David Jenkins wrote in article > ... > > In article <01bc9a54$566f5b00$3e3d31cf AT default>, Majisun > > writes > > >I need to figure out how to make a tile-map-editor, could you help. You > > >could do this several ways, such as: > > > > > > 1. Send me code for a tile-based editor you wrote > > > 2. Reply to me, and explain how to make one especially things > like > > >saving > > >info to a file. > > > 3. Refer me to a good book/tutorial that will help me get a hold > on > > >tile-based editing and programming. > > > > > > > I'm part way through writing one. Look in the URL below. > > > > For now, I'm just saving the maps as .pcx files. Simplest way, just plot > > the data in the maps array to a screen/buffer and save it as a .pcx. > > > > -- > > http://www.jenkinsdavid.demon.co.uk for C programmers. > > David Jenkins > > > >