Mail Archives: djgpp/1997/06/08/03:57:32
I recently converted some screen saver code of mine, written for
BC++ 3.1, into DJGPP. The old 16-bit code was in many parts pure Assembler,
in the 32-bit version I confined myself to use this new-to-me 32-bit
Assembler for the most basic graphics routines. The ssavers work in X-mode,
which means they have to outport very often, and outporting in protected
mode is slow (so I've heard). Taken all that into account, I was
pleasantly surprised to find that the DJGPP version of my ssaver ran
actually FASTER! One may question those 16-bit Assembler routines -- they
should not. They were quite an improvement over the original pure `C'
code.
Anyway, the purpose of this article, is to say how grateful I am
to all the people who've been developing this outstanding *FREE* compiler.
YOU'RE JUST GREAT, GUYS! KEEP UP THE GOOD WORK!
------
Springman, aka Wojciech Dzierzanowski
dzierzaw AT elektryk DOT ie DOT pwr DOT wroc DOT pl
PS. I'm planning a release of my free ssavers around July, so check out
the SimtelNet if you're interested!
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