From: dzierzaw AT elektryk DOT ie DOT pwr DOT wroc DOT pl (Springman) Newsgroups: comp.os.msdos.djgpp Subject: Long live DJGPP! Date: 2 Jun 1997 13:02:32 GMT Organization: - Lines: 20 Message-ID: <5mug98$ach$2@sun1000.pwr.wroc.pl> NNTP-Posting-Host: shl.ie.pwr.wroc.pl To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I recently converted some screen saver code of mine, written for BC++ 3.1, into DJGPP. The old 16-bit code was in many parts pure Assembler, in the 32-bit version I confined myself to use this new-to-me 32-bit Assembler for the most basic graphics routines. The ssavers work in X-mode, which means they have to outport very often, and outporting in protected mode is slow (so I've heard). Taken all that into account, I was pleasantly surprised to find that the DJGPP version of my ssaver ran actually FASTER! One may question those 16-bit Assembler routines -- they should not. They were quite an improvement over the original pure `C' code. Anyway, the purpose of this article, is to say how grateful I am to all the people who've been developing this outstanding *FREE* compiler. YOU'RE JUST GREAT, GUYS! KEEP UP THE GOOD WORK! ------ Springman, aka Wojciech Dzierzanowski dzierzaw AT elektryk DOT ie DOT pwr DOT wroc DOT pl PS. I'm planning a release of my free ssavers around July, so check out the SimtelNet if you're interested!