Mail Archives: djgpp/1997/03/04/18:12:12
Robert Humphris writes:
>Come to think of it, what has OpenGL got that Allegro hasn't? Should we
>not try to implement these features in Allegro making it more powerful
>still?
Allegro and OpenGL are totally different beasts. OpenGL is a high-level,
portable 3D API (note API, not a specific library), while Allegro works
at an extremely low level to access the PC hardware. There is some
overlap between the two, but 99% of the functionality is completely
different.
I think a djgpp port of OpenGL would be a great thing, and it might be
worth sitting it on top of Allegro (that would give you easy access to
various video modes, and a simple way of copying the rendered images
across to video memory), but I don't see much benefit to a closer
integration of the two...
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