From: Shawn Hargreaves Newsgroups: comp.os.msdos.djgpp Subject: Re: OpenGL ----> Allegro Date: Tue, 4 Mar 1997 19:53:12 +0000 Organization: None Distribution: world Message-ID: References: NNTP-Posting-Host: talula.demon.co.uk MIME-Version: 1.0 Lines: 22 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Robert Humphris writes: >Come to think of it, what has OpenGL got that Allegro hasn't? Should we >not try to implement these features in Allegro making it more powerful >still? Allegro and OpenGL are totally different beasts. OpenGL is a high-level, portable 3D API (note API, not a specific library), while Allegro works at an extremely low level to access the PC hardware. There is some overlap between the two, but 99% of the functionality is completely different. I think a djgpp port of OpenGL would be a great thing, and it might be worth sitting it on top of Allegro (that would give you easy access to various video modes, and a simple way of copying the rendered images across to video memory), but I don't see much benefit to a closer integration of the two... /* * Shawn Hargreaves - shawn AT talula DOT demon DOT co DOT uk - http://www.talula.demon.co.uk/ * Beauty is a French phonetic corruption of a short cloth neck ornament. */