Mail Archives: djgpp/1997/01/05/19:36:57
> why 32K color modes? to my knowledge all cards that support 32K
>colors
> also support 64K colors. SVGALIB (for Linux and DJGPP) is one library
>that
> does support 16bpp modes on Cirrus, S3, and other common cards.
There's quite a few reasons not to support 64K color modes, for one I
would bet that some card manufacturers decided to do something stupid
like put the 6 bit for red (6 bits for green being the supposed
standard) and they can't do anything to mess up 15-bit modes except
support the YUV color model maybe. And sometimes you could use that
last bit on the 15-bit modes for some kind of internal game flag and
personally i use 15-bit because i use some lookup tables for fiquring
intensity of colors which would get really big in 64K modes.
Eric Domazlicky
dhgw39b AT prodigy DOT com
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