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Mail Archives: djgpp/1996/02/16/05:05:50

Xref: news2.mv.net comp.os.msdos.djgpp:1170
From: Shawn Hargreaves <slh100 AT york DOT ac DOT uk>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Playback 16 bit data on SoundBlaster16
Date: Thu, 15 Feb 1996 16:06:28 +0000
Organization: The University of York, UK
Lines: 21
Message-ID: <Pine.SGI.3.91.960215160223.903C-100000@tower.york.ac.uk>
NNTP-Posting-Host: tower.york.ac.uk
To: Piet Mertens <Piet DOT Mertens AT arts DOT kuleuven DOT ac DOT be>
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

On 15 Feb 1996, Piet Mertens wrote:

> I'm looking for src code to play back 16 bit data on SB16- compatible
> boards. I've checked sb05_dj2.zip; it only does
> 8 bit data. Do you know of other libraries for SB + DJGPP v2.0 ? Thanks

Version 2.0 of my game programming library (Allegro) has some code to 
play samples on the SB16. It only actually uses eight bit samples, but 
mixes them into a 16 bit buffer for better resolution than the 8 bit mixer
can provide.

The thing is, I don't have an SB16, so I have no way of knowing if this 
code works or not :-) If you'd like to try it out, I'd certainly 
appreciate some help in testing it. If you are interested you can grab a 
beta version from my web page (http://www.york.ac.uk/~slh100/allegro.htm), 
or I can mail you a copy.


Shawn Hargreaves                        If God is omnipotent, can he make a
http://www.york.ac.uk/~slh100/          rock so heavy that he cannot lift it?

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