Xref: news2.mv.net comp.os.msdos.djgpp:1170 From: Shawn Hargreaves Newsgroups: comp.os.msdos.djgpp Subject: Re: Playback 16 bit data on SoundBlaster16 Date: Thu, 15 Feb 1996 16:06:28 +0000 Organization: The University of York, UK Lines: 21 Message-ID: NNTP-Posting-Host: tower.york.ac.uk To: Piet Mertens DJ-Gateway: from newsgroup comp.os.msdos.djgpp On 15 Feb 1996, Piet Mertens wrote: > I'm looking for src code to play back 16 bit data on SB16- compatible > boards. I've checked sb05_dj2.zip; it only does > 8 bit data. Do you know of other libraries for SB + DJGPP v2.0 ? Thanks Version 2.0 of my game programming library (Allegro) has some code to play samples on the SB16. It only actually uses eight bit samples, but mixes them into a 16 bit buffer for better resolution than the 8 bit mixer can provide. The thing is, I don't have an SB16, so I have no way of knowing if this code works or not :-) If you'd like to try it out, I'd certainly appreciate some help in testing it. If you are interested you can grab a beta version from my web page (http://www.york.ac.uk/~slh100/allegro.htm), or I can mail you a copy. Shawn Hargreaves If God is omnipotent, can he make a http://www.york.ac.uk/~slh100/ rock so heavy that he cannot lift it?