Sender: nuetzel AT delorie DOT com Message-ID: <388F8A19.98AAFAC9@myokay.net> Date: Thu, 27 Jan 2000 00:58:17 +0100 From: Dieter =?iso-8859-1?Q?N=FCtzel?= Organization: DN X-Mailer: Mozilla 4.7 [en] (X11; I; Linux 2.3.41pre3 i686) X-Accept-Language: de-DE, de, en-US, en-GB, en MIME-Version: 1.0 Newsgroups: 3dfx.linux.apps.games To: Deneen Mark Adam CC: pgcc AT delorie DOT com Subject: Re: banshee & glquake References: <86net7$b70$1 AT news DOT 3dfx DOT com> <388F662D DOT 325AD218 AT 3dfx DOT com> <388F8259 DOT A0602DA5 AT bucknell DOT edu> <388F81C9 DOT F4DCC23 AT myokay DOT net> <388F845A DOT E3317160 AT bucknell DOT edu> <388F86E6 DOT 72BE0A27 AT bucknell DOT edu> Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Reply-To: pgcc AT delorie DOT com Deneen Mark Adam wrote: > Deneen Mark Adam wrote: > > > Dieter Nützel wrote: > > > > > Deneen Mark Adam wrote: > > > > > > > Joseph Kain wrote: > > > > > You might try building quake from source (its free now), see > > > > > quake.sourceforge.net for details, or see if someone has a binary they can > > > > > share with you. A quake binary built from sourceforge would have support > > > > > from Mesa3.1 which works a bit better. > > > > > > > > > > Joseph Kain > > > > > > > > If you build it from source, don't use pgcc. If you have to use pgcc, make > > > > sure to do: > > > > > > > > setenv CFLAGS '-O0' > > > > > > > > before you run configure. The pgcc optimizations break the game. > > > > > > Have you tried: > > > > > > -O6 -fno-compare-elim ? > > > > > > -fno-compare-elim works around a -O2+ (-O6) probelm > > > > No, but I will now! :) > > Nope. Same bug. (I sink into the floor) So please send the error log to pgcc mailing list Cheers, Dieter -- Dieter Nützel Graduate Student, Computer Science University of Hamburg Department of Computer Science Cognitive Systems Group Vogt-Kölln-Straße 30 D-22527 Hamburg, Germany email: nuetzel AT kogs DOT informatik DOT uni-hamburg DOT de @home: dieter DOT nuetzel AT myokay DOT net