Message-ID: <001101be7601$50349220$0100a8c0@brain> From: "Alexander Klinsky" To: Subject: Re: anybody built Gamess with pgcc? Date: Wed, 24 Mar 1999 15:18:46 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Reply-To: pgcc AT delorie DOT com -----Ursprüngliche Nachricht----- Von: Marc Lehmann An: pgcc AT delorie DOT com Datum: Mittwoch, 24. März 1999 14:08 Betreff: Re: anybody built Gamess with pgcc? >On Wed, Mar 24, 1999 at 12:11:43AM +0100, Eugene Leitl wrote: >> >> Has anybody built Gamess with pgcc? Any problems, caveats? > I think the GAMESS program (computational chemistry) was meant here: I have built it using an old version of pgcc and it worked fine but using no more than -O3 optimization. Kind regards, Alexander Klinsky Department of applied theoretical biochemistry Insitute of theoretical chemistry University of Vienna Austria >I once built xquake/x86 with pgcc, I haven't done any benchmarks, though.. >(and it worked fine). > >-- > -----==- | > ----==-- _ | > ---==---(_)__ __ ____ __ Marc Lehmann +-- > --==---/ / _ \/ // /\ \/ / pcg AT goof DOT com |e| > -=====/_/_//_/\_,_/ /_/\_\ XX11-RIPE --+ > The choice of a GNU generation | > | >