X-pop3-spooler: POP3MAIL 2.1.0 b 4 980420 -bs- Delivered-To: pcg AT goof DOT com Date: Sat, 9 May 1998 22:36:36 -0500 From: Leland Ray Message-Id: <199805100336.WAA25254@wolfram.com> To: pgcc-list AT Desk DOT nl Subject: problem with -funroll-all-loops Cc: leland AT wolfram DOT com Sender: Marc Lehmann Status: RO X-Status: AF Content-Length: 1064 Lines: 49 Greetings. This problem happens when I use -funroll-all-loops. Here is a small test program that shows what is happening: (incorrect result): godot [1] leland> cc -O6 -mpentiumpro -malign-double -mstack-align-double -funroll-all-loops t1.c godot [2] leland> a.out da1 = 5 after loop, da1 = -1 (correct result): godot [3] leland> cc -O6 -mpentiumpro -malign-double -mstack-align-double t1.c godot [4] leland> a.out da1 = 5 after loop, da1 = 1 Here is the test program in question: ----------------------------- #include int a[] = { 1, 3, 0, 0, 0, 1 }; main() { int da1 = 5; printf ("da1 = %d\n", da1); while (--da1 >= 0 && !a[da1]); printf ("after loop, da1 = %d\n", da1); } Version information: godot [7] leland> gcc -v Reading specs from /usr/lib/gcc-lib/i586-pc-linux-gnulibc1/pgcc-2.91.24/specs gcc version pgcc-2.91.24 19980418 (gcc2 ss-980401 experimental) godot [8] leland> ------------------------------------------- Leland Ray Manager, Release Engineering Wolfram Research, Inc. leland AT wolfram DOT com