X-pop3-spooler: POP3MAIL 2.1.0 b 3 961213 -bs- Delivered-To: pcg AT goof DOT com Date: Wed, 4 Feb 1998 23:44:27 -0500 Message-Id: <199802050444.XAA12024@danberlin.resnet.rochester.edu> To: pgcc-list AT Desk DOT nl X-URL: http://www.goof.com/pcg/questions.html X-Mailer: Lynx, Version 2.7.1 X-Personal_name: Daniel Berlin From: db003g AT uhura DOT cc DOT rochester DOT edu Subject: Quake2 MODS-DO NOT COMPILE WITH EGCS OR PGCC Sender: Marc Lehmann Status: RO X-Status: A Content-Length: 742 Lines: 17 I have found any Quake2 mod compiled with pgcc or egcs (only test 01-22 and 01-29, haven't had time to see where it first started) will flat out crash. Doesn't matter what options are given, what optimization level, etc. I tried compiling 16 mods. All same problem. Compiled them on 3 completely different computers (My dual pentium II, a pentium 200 MMX, and a pentium 166). tried all sorts of options. All crash. Compiled it with gcc 2.7.2.3 no problem. Just compiled them with gcc-2.8.0 (which was compiled, ironically, with pgcc). No problems. This is the first time I have experienced any major problems with PGCC. I just want to make sure that someone gets the word out so some mod author having problems doesn't think it's them. --Dan