Message-ID: <34E7D51D.387B@eos.ncsu.edu> Date: Mon, 16 Feb 1998 00:56:45 -0500 From: "Glenn E. Davis" Reply-To: gedavis AT eos DOT ncsu DOT edu MIME-Version: 1.0 To: opendos AT delorie DOT com Subject: Re: DOS4GW conflict solved yet??? References: <34E7F0F9 DOT 2664 AT sympatico DOT ca> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Precedence: bulk Dean Dancey wrote: > > I have been following and testing OPENDOS from the beginning. The > many times that I have installed and checked it out did impress me, but > there were still too many conflicts for some basic standard games for my > liking. I found that any game that used the DOS4GW.EXE memory expander > (that's what I am told that it does) just crapped out under OPENDOS. I > did read about a few patches, but they were almost as helpful as using a > boot disk. And, NO, I do not now, nor ever intend to run Win95, or NT > on my computer. I was wondering if and when Caldera does come up with a > concrete and solid solution to this and other bugs, I will gladly move > >from MS-sloth. -Dean Dancey Did you look at Caldera's web page for suggestions on settings for running software (mainly games) with DOS extenders? I found that OD was rock solid with these setting except with one game and I haven't been able to get that game to work with PC-DOS nor MS-DOS correctly. Glenn Davis gedavis AT eos DOT ncsu DOT edu