From: "Tim Bird" Message-Id: <9705160948.ZM12222@caldera.com> Date: Fri, 16 May 1997 09:48:03 -0600 In-Reply-To: chambersb@juno.com (Benjamin D Chambers) "Graphics Drivers / X" (May 15, 9:11pm) References: <19970515 DOT 180813 DOT 7511 DOT 1 DOT chambersb AT juno DOT com> To: opendos AT delorie DOT com Subject: Re: Graphics Drivers / X Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Precedence: bulk Benjamin D Chambers wrote: > It seems some people love X. It also seems some people hate X. I have > an idea: > > Before we glorify or slaughter any method of solving this problem, let's > just make a list of available solutions. Then we can figure out which > one to use. This list is just that - a list. Nothing on here should be > scratched off until we get enough (I'd say at least 10 different > possibilities). > The options I know of so far are: > > XWindows > VBE (w/wo) AF > DirectX > OD Specific > > Any other ideas? I've heard Sun's NeWS is pretty good, but I haven't looked at it myself. I guess GEM falls into the OD Specific category. Also, in my opinion GEOS ought to seriously be considered for low end use. What those guys have accomplished with 16-bit code, in ~100K is truly remarkable. (It's commercial, though) X does have problems. It's massively overengineered for the local user case, while still successfully avoiding providing user interface consistency (that old "mechanism, not policy" mantra). X is way too heavy to be back-ported to 16-bit systems. Tim Bird