Date: Wed, 2 Apr 1997 04:56:45 -0500 (EST) From: "Mike A. Harris" Reply-To: "Mike A. Harris" To: Leath Muller cc: OpenDOS discussion list Subject: Re: [opendos] Wishlist 2.0 In-Reply-To: <199703311139.VAA24061@solwarra.gbrmpa.gov.au> Message-ID: Organization: Total disorganization. MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII On Mon, 31 Mar 1997, Leath Muller wrote: > > If so, I'm also PISSED OFF at them. I guess I *WONT*, let me > > repeat that - *WONT* be playing ANY of their games in the future. > > Even iD software supported LINUX for DOOM and QUAKE, as well as > > ABUSE (crack.com) > > > I share that sentiment if what you say is true. What is your > > source? > > id wont be supporting DOS anymore (check out john carmacks finger message > johnc AT idsoftware DOT com), just as most other companies wont be supporting DOS > anymore either. Its sad, but Windows has taken over, and I can't think of > any easier way myself to write fast hardware accelerated graphics code than > using Windows... I prefer DOS to Windows anyday, but its now a thing quickly > passing us by and dying on the big corporate front... :( Well, id won't be seeing any of my deniros then. Neither will any other company that goes to winxx only stuff. I guess now I'll have plenty of time to solve all of the games that I've acquired but haven't had time to play. (XWING, Tiefighter, Xcom, Pandora Directive, .....) Where in any of Blizzard's latest games (for W95) is there any code which requires hardware acceleration? Or any W95 specific things for that matter? Oh well, WC2 and Dark Portal will give many many months of gameplay yet. Mike A. Harris | http://blackwidow.saultc.on.ca/~mharris Computer Consultant | Coming soon: dynamic-IP-freedom... My dynamic address: http://blackwidow.saultc.on.ca/~mharris/ip-address.html mailto:mharris AT blackwidow DOT saultc DOT on DOT ca