To: leathm AT solwarra DOT gbrmpa DOT gov DOT au Cc: opendos AT mail DOT tacoma DOT net References: <199703242254 DOT IAA28747 AT solwarra DOT gbrmpa DOT gov DOT au> Message-Id: Organization: International Brownian Movement From: "-= ArkanoiD =-" Date: Tue, 25 Mar 97 03:46:25 +0300 Subject: Re: [opendos] Wishlist v2.0 Lines: 24 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit nuqneH, > From: leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller) > Message-Id: <199703242254 DOT IAA28747 AT solwarra DOT gbrmpa DOT gov DOT au> > Subject: Re: [opendos] Wishlist v2.0 > To: b52g AT pop DOT netaddress DOT usa DOT net (JP Morris) > Date: Tue, 25 Mar 1997 08:54:26 +1000 (EST) > Cc: opendos AT mail DOT tacoma DOT net [dd] > > > I'm sure you could make a 286 quake if you really tried!! Probably best to > > run it in > > 286 DPMI. > > Sure, you could make Quake run on a 286. Of course, I would love to play > a 3D action game that gets, oh, 1 frame every 2 minutes too... > Have you seen Linewars II? Nearly pure assembly implementations of huge list of graphic processing algorythms. The game runs in SVGA mode even on 286 - and it looks *very* realistic (lighting model etc..) --- _ _ _ _ _ _ _ Must be a visit from the dead.. _| o |_ | | _|| | / _||_| |_ |_ |_ CU in Hell .......... Arkan#iD |_ o _||_| _||_| / _| | o |_||_||_|